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	<title>Comments on: Advanced real-time facial tracking ready to leave the labs</title>
	<atom:link href="http://www.enlighten3d.com/2008/07/24/advanced-real-time-facial-tracking-ready-to-leave-the-labs/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.enlighten3d.com/2008/07/24/advanced-real-time-facial-tracking-ready-to-leave-the-labs/</link>
	<description>An expert blog on computer vision and 3D graphics</description>
	<pubDate>Wed, 07 Jan 2009 03:11:10 +0000</pubDate>
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		<title>By: Christian Laforte</title>
		<link>http://www.enlighten3d.com/2008/07/24/advanced-real-time-facial-tracking-ready-to-leave-the-labs/#comment-133</link>
		<dc:creator>Christian Laforte</dc:creator>
		<pubDate>Wed, 30 Jul 2008 01:22:12 +0000</pubDate>
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		<description>Hi Bersi! IIRC the implementation used standard OpenGL rasterization in parts of the algorithm. Thanks for the link BTW!</description>
		<content:encoded><![CDATA[<p>Hi Bersi! IIRC the implementation used standard OpenGL rasterization in parts of the algorithm. Thanks for the link BTW!</p>
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		<title>By: bersi</title>
		<link>http://www.enlighten3d.com/2008/07/24/advanced-real-time-facial-tracking-ready-to-leave-the-labs/#comment-131</link>
		<dc:creator>bersi</dc:creator>
		<pubDate>Mon, 28 Jul 2008 20:40:18 +0000</pubDate>
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		<description>'300 Hz on a regular desktop PC' - is the implementation purely CPU-based? Because the problem &lt;a href="http://www.nvidia.com/object/cuda_home.html#state=detailsOpen;aid=f6a4261c-5a03-4123-b651-0057b017551d" rel="nofollow"&gt;seems to be parallelizable&lt;/a&gt;, at least partially.</description>
		<content:encoded><![CDATA[<p>&#8216;300 Hz on a regular desktop PC&#8217; - is the implementation purely CPU-based? Because the problem <a href="http://www.nvidia.com/object/cuda_home.html#state=detailsOpen;aid=f6a4261c-5a03-4123-b651-0057b017551d" onclick="javascript:pageTracker._trackPageview('/outbound/comment/www.nvidia.com');" rel="nofollow">seems to be parallelizable</a>, at least partially.</p>
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