Experience Flying like a Bird with Float4 Interactive
1 10 2008By Christian Laforte
In the last month, Josh and I have had the opportunity to meet with several companies on the cutting edge of the computer vision and graphics field. First, we sat down at SIGGRAPH with the team leaders on Intel’s Larrabee project (the topic of a future post). More recently, we talked to Videosurf CTO Eitan Sharon, our pick for top company presenting at the TechCrunch50 conference two weeks ago. Last week, we got to chat with the founders of a local startup, Float4 Interactive, a Montreal start-up, who is turning image processing and computer vision techniques into an interactive art form.
Although Float4’s custom software technology works with cheap cameras (e.g. eyeToy) and regular screens, the effects are most impressive when displayed life-size using a back-projected display and two high-performance cameras. They provide turn-key solutions and even rent the hardware for special events, such as extravagant wedding ceremonies, industry expositions, and advertising installations.
Applications and clients.
Other companies experiment similar technologies — I remember seeing some at SIGGRAPH – but Float4 has raised the bar in interactivity, robustness and aesthetic quality.
Here are a couple examples of the applications of their current technology:
- Move your body to create unique animations (such as juggling a soccer ball)
- Experience the joy of flying like an airplane or a bird, by shifting or waving your arms.
Already, the company has attracted attention from notable clients such as the Cirque du Soleil. Despite our best efforts to pry it out of them, the Float4 folks are staying quiet on exactly what kind of display they’re building for the Cirque. Personally, I’m excited to see how this state-of-the-art graphical technology gets integrated into what is already a visually astounding performance.
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[...] wrote a couple of weeks ago about Float4, a Montreal-based company also working on interactive display installations. I am hopeful that [...]